Power corrupts the weak

Andorhall Adventures

after spending a week rushing through the sewers scouring for mysterious beasts the general vermin have retreated to the sewers. negotiation for the price of each Rat-head has been determined at 80gold per head having read the reports of the dangerous creatures the brave exterminators faced beneath the sewers. (7 heads x 80 = 560gold each player +560 for “Hatch’s Exterminators” purposes Eater dorsain tells Hatch to keep his gold for he is unable to purchase from towns.)

three days pass quickly with minor notice. On April 10th, Four letters arrive,

  1. A reward has been issued for the live capture of “Kyler Kage” an skilled scryer currently in hiding.
  2. A warning that Meric is the target of one “Rikimaru”
  3. A request from ‘The Andorhall Gaurd’ for Hatch to appear for questioning concerning the deaths of several townsfolk in particular, “wererats” and “Chosen Ones” as well as “wizards” seen in the sewers.
  4. an letter written in an unknown language.

Meric immediatly begins traveling around previous employers looking for more information on “Rikimaru”, Hatch reports to the Andorhall gaurd telling his employee’s to be careful, the rest of the adventurers decide to look into an rumor of an harem in the red light district is trying to make a portal for demons.

In the red light district Izual buys a prostitute and gets infested with Giant Crabs! Maric heads for various bars looking for information. Izual travels to Belvin’s for a cure for crabs is unknowingly infected with a Disease. various travels around andorhall result in few results.

Maric gets knocked out in a bar. after a long conversation between players (and pizza) they’ve descided to attack ’Phills Brokers" the unnoficial thieves guild. Izual begins a fairly crazy fight, somehow they all managed to survive, however Izual has been turned into a female (AGAIN!) and having been knocked unconsious Brun is taken to the town gaurd and imprisoned until Bailed out.

as Hatch leaves the town gaurd’s headquarters he is informed of Brun’s Imprisonment and immediatly goes to see what happened and learns of their incomplete attack on the thieves guild. Hatch travels down into the sewers with his group looking to retrieve remains of Xhan and after a few instances of combat manages to track down his right foot! and has Lang a druid of the cenarion circle reincarnate Xhan (they are shocked to see him as a GOBLIN) after which hatch decides to speak to the mayer, whos secretary Filicia arranges to have a meeting the following day. heading out of the mayers office hatch begins following a Chain golem around town.

Brun and Izual begin investigating the rumor of a mind flayer and track down Martie and Eric, the young couple which supposedly saw it, finding nothing but cats and dog feces in the garden the adventurers decide to come back at night. heading to the wizards guild to ask about the dragon which is supposed to make a deal with Archmage Jerrold they discover they’re a week late! Izual asks a secretary if they can speak with Archmage Jerrold she apologizes that Archmage Jerrold is not there.
Rounding up Maric from a bar we precede to seek out the quick-learning dimensional traveler. which they find Edmund in the wizard guilds library (turns out he’s a little crazy) He translates the “letter of unknown language” without a second thought and continues his studies while reading multiple books and floating in the air.
the letter reads “traveling in the laberynth of Zak’nel for a month now, unless something changes we wont survive long. If this letter survives I play that somebody will succeed in claiming the Zak’nels heart.”
as night falls the adventurers return to the SW garden to try and find the “mind flayer” somebody walks through a bush causing Izual to cast light revealing a sandled man with a big puffy beard & backpack. Brun turns and mercilessly kills Meric, Brun realizing he did so without his own intent flies into a rage and kills the man with a large beard. however the mental attacks continue, brun begins to attack the trees, the corpses and their belongings, just before the mans backpack is destroyed Brun’s mind is taken over! he turns and kills izual before taking the backpack and walking away. (the three wake up realizing that their nightmare, did not actually happen and they forgot to visit the garden.)

Hatch’s meeting with the mayor forces him to stop following the chain golem, During the meeting he’s told that the he will not be selling the town however, the elven population is considering abandoning the city because of the unfavorable changes to the city. thinking to unroot the wererats from their own sub-sewers the group travels back into the sewers with the intention of finding the mysterious lower level and perhaps combat the green dragon which wanders nearby… what will they find…

traveling through the sewers is simpler now that they have their self-made map however, where are the mysterious sub-sewers or those which hide in the sewer walls. While checking the grates which seperate the main city and the suburbs Scrapings on the wall lead to the discovery of a hidden door and sub-sewer entrance. partway down the entrance hatch spots an imp is sitting in an alcove on the wall, turning to take a look at it, it asks “who are you” to which Hatch answers that he is here to hunt rats, the imp begins screaming “INTRUDERS!” and flies down to the sub-sewers.
The team begins to chase instantly, turning two corners chasing the imp, right into a group of six droopy-faced people, a trio of undescribed prisoners and a ‘brain in a jar’ on a pedestal. the fight begins instantly without waiting for conversation, who will win? who will die? will Xhan ever be human again? find out next time.

The fight continues into an amazing battle which ends in great victory for the mighty adventurers. at the end of the battle, while releasing the prisoners Nuthatch and Xhan becomes poisoned unknowingly, Vinessa, Silene and Alice are three female (scantly clad) prisoners. Izual runs to the surface to tell Belvin Pegason of the Sub-sewers, however upon arriving Belvin merely kicks him out because he smells like he’s been swimming though a sewer (go figure) , rushing back to nuthatch’s home Izual takes his shower and returns to the Temple of Zues.

Izual showes where the sub-sewers entrance is on a sewer-map. three hours later; a Troupe of Zues’s followers rush down the stairs of the sewer’s entrance. Meanwhile an hour ago; Nuthatch and Xhan began hearing sounds, many sounds of movement and clinking, clacking metal. A creature rushes past the room which they were in, Nuthatch hops to the entrance in order to try and get a better glimpse seeing only an snout on a figure.

Suddenly, the sounds of the sub-sewers go quiet and there is a slow buildup of noise to close-echoing footsteps of a large group, nuthatch readies himself for battle unknowing that the armor-clad marching comming down the stairs is that of Belvin Pegason. After a near-combat enounter, a wizard steps forward and begins to make a teleportation circle. Nuthatch remarks that there was an evil creature here. The wizard lifts the jar, remaining from the ‘brain in the jar’ and comments “That this is here is ill news” he teleports away with the prisoners after warning nuthatch and crew to beware of evil wizards. Belvin sends his followers to the left, with the intent to purge the sub-sewers of any infestation while traveling to the right with the adventurers. (where did Eater go!?) Stalking along the sewer the adventurers turn and for just a moment see a shadow before the lights go out, and an evil creature begins to attack.

The shadowy creature continues to attack, casting magical darkness to rob the adventurers of their prized light. after a mighty blow by Belvin Pegason the creature explodes into the shadows. as they look around they realize the room they fought in has rusted traps and cages around a small wooden table with broken chairs a soiled teddy bear placed in a cage as some kind of joke. turning back to the hallways and taking a left turn they see a glittering ahead, they discover an un-symboled church in the sub-sewer stained glass windows shining tinted light into the room. as the adventurers shatter the glass attempting to discover more of this strange church-room a stained glass golem leaps out and attacks the adventurers! after a very loud ear-shattering fight the golem shatters leaving the adventurers to continue their search of the room. finding a scroll of ‘Last word’. heading through the tunnels again the adventurers hear a clanging as they approach an intersection battle to the west where the paladins of Belvin traveled. hearing the sounds of battle the group rushes forward finding the rear of the enemy group and gleefully inserts a lance, spear and shuriken into their posteriors! Ending the battle quickly by attacking the enemies from both sides.

With the wererats slain, Belvin rejoins his paladins on the other side of the sub-sewers. Turning south the adventurers approach a room with thunderclaps booming from within. Taking a peek around the corner they see what seems to be a thundercloud-in-a-box looking closer they realize that the box is a magical cage and the thundercloud an trapped storm elemental! After a bit of conversation they decide to release the elemental as it is. carefully opening the cage and running around the corner, the storm elemental leaves the cage stopping before them on their way out and gives a deafening thunderclap creating a scroll of summoning before disappearing in a lightning-strike. The next room has overturned tables, knocked over shelves, broken vials, burned books and a large sum of soon-to-be-claimed gold.

The adventurers next room is full of boxes and cages of various sizes and shapes, with a variety of simple goods. One box however, catches the adventurers eyes… a pitch-black box with a warning label on it “DO NOT OPEN!” after a large arguement, and even a small scuffle, between the Xhan and Izual over which of them gets to open the warning-labeled box to which Nuthatch simply gets out of the room realizing there’s no stopping the two. Izual is the one who opens the box only to be attacked, by a ‘Chaos Beast’ (very scary) to which Xhan leaves the battle and takes Titmouse (Nuthatch’s riding dog) to go find Belvin for help. While Nuthatch is forced to save Izual from her own stupidity! Xhan failes to find Belvin instead encountering the sewer-dwelling green dragon and escaping just as quickly! both pairs of adventurers returning to Nuthatch’s home and Izual bearly making it before becoming a chaos beast herself! Desciding they need a few days for Izual to rest, Xhan departs to investigate the “Zordon dwarf guild” which is supposidly making something called a “zord”. Approaching a dwarf at the front and asking somewhat directly about the zord they’re supposidly building the dwarf seems completely ignorant of this “zord” he’s asking about. Xhan decides to climb into a window on the western side of the building discovering a storage room quickly pocketing a gold nugget; he moves in to the hallway and the second room he finds has a stuck door, applying a little pressure he discovers with a loud crash that the door was not so much stuck as over-filled on the other side! With a few quick steps the dwarves realize they have a thief in their midst “THIEF! THIEF IN THE GUILDHALL!” they begin to scream while drawing their weapons. Xhan realizing his danger heads for the nearest window and leaps out using his ki invisibility just after landing to escape the dwarven gaurds.

After a few days of rest the group decides to finally rid themselves of that pesky green dragon problem one way or another. With nearly nothing left in the sewers to worry of the adventurers wander with caution to the under-city-sewers and ready themselves for battle (just in case their negotiations fail) finding the dragon quite quickly it emerges from the sewage and very slowly gets closer as conversations prove irrelevant to the emerald drake. A quick yet fierce battle earns the group an amazing treasure, A green dragon corpse (with minimal damage). realizing that the secret door in nuthatch’s home is not large enough for the dragon to be pulled through; they bring the corpse to the northern part of the city intending to ask the church of Zeus for use of their exit. upon bringing the dragon corpse into the church all spectators are rendered speechless that there actually was, a dragon in the sewers! A loud cheering from a celebration outside makes the group wonder, just what have they missed in the last few hours while they were hunting the dragon…

A quick question to a passerby reveals that the ‘Zordon’ dwarf clan has (illegally) constructed an ‘warforged titan’ (it’s a zord!) to attempt an exploration outside the city walls. Taking the dragon corpse to “Buzz the butcher” to be skinned, flayed and sold the adventurers earn a nice sum and a dragonhide. Nuthatch brings the dragonhide to “Bugbiter ironworks” for treating while Izual and Xhan begin investigating the red light districts harems for which of them is rumored to be attempting to summon demons.

Right off the bat Izual (who was turned female by a wizard in the sewers) gets pulled into “Grush’s orcs” an orc harem for which women are known to be abused, dominated, and broken (usually willingly). Xhan (who simply leaves Izual to Grush’s employees) turns to “Incubus instinct” a high-class escort and overnight for women. Climbing onto the roof Xhan is given a “CAW” by a crow which was on the roof, lowering himself into a window he sneaks past a “busy” customer and employee. Something catches his eye at the window spinning around to see the bird that was on the roof staring at him with intelligent eyes. This was not a normal bird… hitting it instantly with a shuriken the bird responds by transforming itself into a golden dragon-like cat with wings and pouncing the tiny goblin-ninja through the door and into the hallway. After a very loud yet quick fight Xhan loses consciousness. After (after pulling her into the harem) almost an hour the orcs finally threw Izual out the back door with a few silver pieces; determined for revenge but prioritizing her proper gender. The gender-reversed warmage sets out for the Blue mages corp, Learning the price for correcting her/his gender is more than she had on her she runs to the bank for 1090 gold only to have her entire purse stolen on her way back to the blue mage corp (how unlucky does this girl get!?)! after getting a second draw from the bank she finally manages to ‘convince’ the blue mage corp to turn her back to male for a discount. Xhan awakens tied to a chair with his weapons missing, the bird perched on an opposing chair reveals it can speak and begins mocking the goblin for his loss. after a small insult exchange the door opens and a remarkably handsome man walks in and sits in the chair which the bird is perched on. taking the conversation from the bird and questioning Xhan as to why he snuck into his harem. Xhan accused the handsome man of summoning demons to which he telepathicly responded at how futile his attempts at fishing for information are and that should he enter his harem again he would be killed. Teleported out of the room and face-planting in an alleyway he emerges just on time to meet Hatch and Izual, return home for his other weapons however finding a box just outside his door Nuthatch brings it inside and opens it discovering Xhan’s missing weapons and a warning letter that if Xhan enter’s the Incubus Instinct again, he will be killed.

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Andorhall Sewers

Date: March, 30th, 663 of the Veradic Era

Day One

The start of a new day on an unusually foggy morning. a strange traveler young, strong and obviously depressed, wanders into the main gates through the fog. Nuthatch “Hatch” Bugbiter and Content Not Found: xhan on their way home from a small job notice the lost wanderer walking into the main gates and decides to introduce themselves to Nar’Zul. after a short yet entertaining conversation, Hatch friendly invites Narzul to take a job at his Vermin-exterminating business for though the streets are clean the sewers are full of nasty and dangerous creatures, to which Narzul has accepted.
unknown to these would-be-adventurers there is something else, something Hungry… wandering into the sewers, as they speak.

an young lad sits in their establishment, a request to exterminate the ‘burning rats’ in the bakery oven. leaving Nar’Zul to get accosted to the building.
as they arrive, welcomed the baker, Nuthatch asks what they’re to be fighting to which the baker replies, we’ve got some ‘ash rats’ infesting the oven. an easy enough enemy on its own, but a danger in towns because they can cause fires.
after a nice fight and a small fire hatch recieves 50gp and a months garantee of Biscuts.
His crew believe that there are more ‘ash rats’ in the sewers which need to be killed.
as they return to their home this time there are three letters waiting for them.
there is a strange amount of activity from the rodents in the sewers town gaurd has been called in to get rid of rodents that are swarming the town, the exterminators are being hired to give a sweep of the sewers.
a runner arrives delivering news of a nasty rat that has crawled up and is now in a nearby bar.
just around the corner Hatch & xhan arrive at the “Spinning Gnome Tavern” as they enter the bartender ‘john’ points them to the women’s lue, third stall. where the Large Rat is supposed to be.
after a small skirmish in which ‘xhan’ is injured a drunken dwarf female named Morwyn Phosphosilver is kind/drunk enough to heal xhan and titmouse. Hatch pays morwyns tab at the bar and returns her to the ’Drunken Giant inn" giving her their buisness card before she stumbles her way up the stairs.
hatch and xhan visit a few weapon shops on their way back to their residence.

Day Two

Come morning Morwyn arrives at the doorstep with a buisiness card asking if she was offered a job, however after a small discussion and advising she change her inn to the ‘white tankard inn and tavern’ a fair priced and soft bedded inn. after a quick change of inns she returns and the group prepares to enter the Sewers.
after a turn around a corner Hatch is greeted to the sewers with a ’Fresh Flush" to which he returns home to wash his hat, after a few minutes he is ready and re-enters the sewers.
as they discover the water-purifying room, they speak to an Lanturn Archon getting directions, or being flashed, generally south.
as soon as they leave the purification room there is an encounter with a Crocodile.
farther down the sewer the group bares witness to a fight between Eater Doresain and a Barghest. which afterwards causes an conversation which eater agrees to come along with the group for rat corpses. though Morwyn has strong dislike of the undead is willing to accept that they are useful.

Day Three

continuing along the sewer paths they see a rat duck around the corner, Hatch and party eagerly chase after the little rodent suprisingly hear a loud sqeek as it is strangled to death by three severed left hands! (Crawling Claws)
needing something from his home Nuthatch “Hatch” Bugbiter returns quickly and Lances an dire rat on his way.
as hatch returns they elect to turn south following the directions of the Lanturn Archons they hear a clash of battle, turning the corner to find the Barbarian exterminator Brun in combat with a pair of ‘Chosen Ones’ his half-orc companion dead at his feet with another pair of ‘chosen ones’ quickly joining in combat to aid the fellow exterminator, Hatch charges with tit, after slaying the chosen ones Brun realizing the danger of traveling alone comes with the group.
Morwyn comes forward and tells the group about the ‘chosen one’ spell which turns unwilling humans into raging slaves and the probability of their evil masters being nearby. a few feet down the path the group discoveres a secret door. as they enter the door squeeks loudly giving away their presence, a bound woman screams “HELP” beginning a battle with three ‘wizards’ and a ‘chosen one’, as the battle is seen as hopeless two of the wizards rush through a magic door and close it behind them. the woman is revealed to be vanessa (a local barmaid) kidnapped with one other who was turned into the ‘chosen one’. hoping to pursue the wizards the exterminators break open the door to discover… A BRICK WALL!

Day Four

after conversing with Vanessa and the night approaching, the group begins to head back to their home, having a small skirmish with a pack of wererats. they travel comfortably home, for the night when there. the group makes a quick trip to the Spinning Gnome Tavern for a drink where Nar’Zul orders an extra shot to cheer up after being turned into a female. while they are at the tavern, they learn that Belvin Pegasons (rival exterminator) home had been overrun by wererats his home (a church to Heironeous) shredded and family killed. the town gaurd investigating are the scene. because it is too late to manage anything else, the group returns to ’hatchs" home to sleep off the alchohal and day.

Morning rises awakening the group from their slumber, Nar’Zul suffering a hangover. Xhan waking up a bit early slips into the sewers to do some recon, however turning a corner a green dragon slips its head out of the sewer-water and say’s in common ‘get lost runt’ the mute xhan starts attempting to use sign language to speak to the dragon however its only response is to breath in deeply, causing xhan to turn around and run out of the sewers without heed of what the green dragon does afterword.

bolting into hatch’s exterminators home through the secret entrance to the sewers, and informing hatch of his discovery, hatch says ‘i wanna see this dragon!’ and leads the way back into the sewers. as they walk down a pathway there is a cry ‘HELP!’ up ahead as the group rushes forward there is a loud splash behind the group and Nar’zul is trapped underwater flailing under the water. Nuthatch “Hatch” Bugbiter pushes his lance under the water to try and help Nar’zul out of the sewerwater, Content Not Found: xhan_ dives into the sewer-water to save the drowning/puking woman. only to discover, theres a panther-like creature holding her under the water. after dragging Nar’zul around underwater and getting having a tug-of-war over Nar’zul the creature releases Nar’zul and swims off. after sending Nar’Zul and Morwyn Phosphosilver home, Nuthatch “Hatch” Bugbiter and _Content Not Found: xhan continue checking where Xhan saw the dragon however only find an partially melted wall, Hatch collects a small piece of the acid-residue and returns to their home.

Xhan immediatly goes out to investigate anything to do with nearby dragons, which hatch and Nar’zul leads him to [[:Belvin Pegason]]s home. as they approach the church they find the ground to be slightly flooded during a sunny morning, Nar’zul notes that it is all holy water. Hatch asks one of the town gaurd ‘discover anythin yet?’ immediatly a force of water blasts a town guard out of the church doors ‘I DONT GIVE A DAMN ABOUT THAT!’ screams Belvin Pegason. Hatch and crew enter the open church doors and give their respects, having a conversation and getting Nar’zuls gender corrected, traveling back to Hatchs home to interrogate the wererat heads. pulling the heads out of their chest belvin casts ‘speak with dead’.

day five

after questioning the wererat head and learning of the mysterious “Rikimaru”, Nuthatch finds a dragon specialist to ask about the acid discovered in the sewers and is informed that it is genuine dragon acid. as Nuthatch and Xhan travel back into the sewers they encounter an otherworldly creature which swiftly and savagely attacks which cracks into oblivion when Xhan’s shuriken pierce it’s core.

Days six, seven, Eight

other fights in the sewers include a Shadow Mastiff, Barghests Loth-touched Spiders, Tiny spiders, Ash Rats, Crocodiles, Bone rat Swarm, a ooze mephit, Giant Rat, Gargoyle, Crawling claws, imps, a shark, stuck half-way though a portal and an annoying water mephit and the “large amphibious dog-like creature with a hand-tail”. The first death of the Campaign occured at the end of Day six as Xhan the speech-less ninja blowes himself up with a huge swarm of red bloodsucking parasites. Day seven, the second death was Nar’zul’s fourth encounter with the large amphibious dog-like creature with a hand-tail dragged underwater and through the sewer-water till dead. Day eight, Xhan’s replacement Liam was a true clutz first cuts off his own left arm, then Brun’s left arm and then finally manages to cut himself in half!

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Gaining Power

The starting date (in the campaign) was January 7th, 663 of the Veradic Era, it has been 2 years, 6 months and 16 days sense the beginning of your campaign across the Aleria.

It all started

01. Defiler’s Den fecies pile explodes, kill the big army of gnolls!
02. Defiler’s Den (Part 2)(why did mydia rape that skeleton and How did he get a magical disease from it?)
03. Targonar Mines
04. Targonar Castle “wtf” is with this castle… undead, wild animals,elder elemental in the basement, an imposter king, vampire named Karl, and why is there a unicorn on crack?
05. Cats isle
06. Dark Cave
07. Spider Forest had a bunch of spiders in it… who woulda guessed.(burned down as leaving)
08. Scorching meadow the meadow burns and the demon king kills all! muahahaha
09. Forest of Fools home to many thieves
10. Black Cave
11. Echoing Laberynth
12. Sunder canyon
13. Shadow Mountians (renamed Seravee Mountians)
14. Twilight Grove (burned down as leaving [again] now Twilight Marshes)
15. Lidless Cavern
16. Radiant Sahara
17. Midnight Eye
18. Marl Tempest
19. Illusions Crater
20. Hollow Eclipse
21. The Green Army attacks Silvermoon!
22. UnderDark
23. Dragons Den
after fighting a Vamperic Red Dragon which was gaurding a Large Underground Mansion… as the mighty adventurers checked behind the vampire-dragon’s approaching the mansion shio yoshira steps on a trap triggering an “vacuum sphere” across the entire cave. after a round or two of starting to hold their breath, suluchku casts “greater dispel magic” to try and remove the sphere succeeding magnificently destroying his own ‘portable hole’ with the vacuum.
footsteps echo throughout the cave from the mansion. and shio opens the mansion doors realizing he is face-to-face with kel’Thuzad who says polightly ‘ahh, i remember you’ shio turns around and bolts away from kel’thuzad points his finger at the enterance of the cave and it drops ceiling the enterance sealing the adventurers in.
Dargon said “i never wanted to be enemies but it seems it has come to this will at least give a fair fight”
Kel’thuzad replies ‘ah, Dargon so blind and so young. a fair fight has already been provided to you as this is not my true body this is a simulacrum.’ and the fight begins as the final blow lands, destroying the simulacrum it folds inward becoming a “reality maelstrom”. the adventurers are shocked as they fly across the realms where do they land? you can only continue reading to know…
Reality Maelstrom
As you are pulled into the black sphere your senses realize your being transported somewhere very very far away,
Infinate Layers of the Abyss #507 (Nigel)
Your falling through a Putrid black air, the screams of mortals echo beneath you as a horde of Demons look up in surprise. (DC:40 vs Sicken) you realize instantly. You are in the Abyss.
After a few moments the demons take to the air quickly racing to the hated celestial.
Solar Angel in the Abyss Enslavement (bondage) if defeated soundly by a balor or Death if by anything else…
Elemental Plane of Air (shio yoshina)
Endless freefall… unable to direct flight. If not saved, dies of dehydration or starvation.
Bleak Eternity of Gehenna (druid)
The air is hot, the pollution pulls at your breath, ash falls lighly on your clothes.
You stumble onto a crowded street, cloaked creatures bump you around left and right as they continue on their way down the streets. (roll spot check vs pickpocket DC:64 and lose one item for every 5 you lose by)
you can feel that your far closer to the nine hells than you were a moment ago. You look around at a dark-walled city. And he sky above you is obviously not of the mortal plane.
-2 penalty on all charisma checks
Space, Material plane (Warhulk)
Suffocation to death and frozen in space
Olympian Glades of Arborea (Major Payne)
You hear Music and festivity around you, as you look around standing in a grassy field the bachae(spirits of the party-goers) continue to party and sing, offering you food and drink to join in the party. However the party does not give you sustenance days later of party-ing you collapse and die from hunger.
Blessed Fields of Elysium #4 Thalasia Fortress of the Sun (Suluchku)
Landing hard on a Giant table you look around at the stunned faces of Gaurdinals, planetars and Solars looking straight up you realize in Pure Terror you have landed SMACK dab On the middle of Pelors Audience Chamber (the god of the Sun, Light, Strength and Healing) . Suluchku leaps up and attacks Pelor as the gathering leaps on suluchku, the mighty suluchku is able to cut off pelors arm before dieing to the might of pelor.
Seven Mounting Heavens of Celestia #3 dargon
you’re submerged in Holy Water (2d10/round while submerged/swimming, 2d4 dmg till dry) you can see light above you, as you breach the surface of the water Five Archons Leap out of the water right after you “Vile creature, You Will be PURGED!” the amazing Dargon dispatches the archons with a spell and turns himself into a shark to escape the damage of the holy water.
Becoming a mouse to stealthily escapes the third plane of celestia to the second and as he comes into view of Bahamets palace, a hermit arrives behind him with seven canaries, dargon knowing the legends of bahamet states “if you are going to destroy me, please do so swiftly. I merely wish to return home.” The hermit looks at the little mouse and replies. “so be it little lich, home you shall return to.” The hermit transforms, revealing his identity as Bahamet and his 3 radiant dragons/4 gold dragon escorts. With one mighty breath Dargon is Disintegrated!
Twin Paradises of Bytopia Ruff
Landing in Surrock the Untamed wilderness Ruff begins to wander the wilderness stumbling upon a few gnome gaurds a fight begins, after hundreds die the powerful Ruff finds himself overrun by the Gnomish army’s

July 23th, 665 of the Veradic Era is the day that these mighty adventurers from Aleria all died.

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